Basically, I'm a part-time professional game developer now, working at a small indie/casual game company called 10tons Ltd. in Tampere. I've completed two projects so far - a casual match-3 game called Dragon Portals (PC/Mac/iPhone), and Rope Raider (iPhone). Dragon Portals didn't fare too well, but people have been very happy with Rope Raider, so I suggest you give it a spin in case you have an iTouch device. And my current upcoming casual game project is shaping up nicely, so look forward to that! After that, it's probably another smaller project under 10tons, and perhaps some even-more-indie time. 10tons.com will keep you informed in the near term, and I wholeheartedly recommend Crimsonland (PC), Azkend (PC/Mac/iPhone/iPad) and Boom Brigade (iPhone) by the other guys at the company.
]]>In other news, the older 0.7.0 version of the game has also made its way to official Debian repositories. This has sparked renewed interest in the game, in turn increasing my motivation to work on it. The package is being maintained by Miriam Ruiz. As an interesting side note, I've heard that the game has gained attention from being the first Debian package with content licensed under CC 3.0 Attribution license. Debian is famous for its strong advocacy of open source software, and apparently there has been some slight controversy about CC licenses being Debian compatible. Hopefully the inclusion of Which Way Is Up? will pave the way for other great CC-licensed work in Debian in the future.
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